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Hormuzings's avatar

I do agree with the ‘opposite’ advice to a great extent generally; however, it depends on what you want from your game. My group likes to play shorter adventures/campaigns with 2 hour weekly sessions online using a range of rule systems and settings, so the game needs to be contained. If you want to run an open ended campaign using the same rules week after week, then yes, the ‘opposite’ style of gaming works best.

Also, low prep for the GM and making the players accountable for knowing how the player-facing rules work is fine for ‘orthodox’ games too. I run the game RAW to the best of my ability, but I don’t have time to digest an entire 300 page rulebook, so if the players know more than I do then I’m happy for them to correct me.

The big Other's avatar

"Do the opposite..." is extremely important advice in general.

Our voting methods are anti-democratic so they always result in our executive bodies being populated by the wrong people.

This then results in pretty much all mainstream advice and decision making being the exact opposite of what the majority should do.

Thankfully though there's always a happy few who have enough good sense and overwhelming autism to go against the trend.

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